★ My Level Design Portfolio ★

Welcome!

Enter my world of game design, level design, and Y2K aesthetics! This is my portfolio and blog where I share concepts, maps, and design theories.

Under Construction

Latest Blog Posts

Designing Vertical Drops in Mirror’s Edge

A breakdown of momentum, flow, and verticality in classic level design.

Train Tracks as Landmarks in Level Maps

How subtle environment details guide players and enhance immersion.

Portfolio

Here are some screenshots of my projects:

Website Screenshot

About Me

I’m a level designer & game designer. I love creating immersive spaces, pacing challenges, and designing cooperative horror experiences.